@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
Turn=4
@THEN
TEXT
Credit goes to Jesus Balsinde for helping me use Fantastic Worlds, Arne for converting the bmp Title into gif format, BeBro for making use of his units and icons and Joaquin Vano Gea for making use of his map. The Age of Constantine saw the reform of Diocletian crumble. Although the Empire held a strong position in the Orient against the new Persian empire, in the Occident (west) it had lost the province of Dacia and Agri Decumetes to the Gepids and Alemanni respectively. Armenia has embraced Christianity and the Abbysinian kingdom will follow suit in 24 years time, but will Constantine as he marches against Maxentius?
ENDTEXT
PLAYWAVEFILE
Extra1.WAV
JUSTONCE
@ENDIF

@IF
TURN
Turn=5
@THEN
TEXT
An imposing structure is be be built in Augusta Treverorum to mark the Age of Constantine in Germania...
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=23 
@ENDIF

@IF
CITYTAKEN
city=Augusta Trev.
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
Augusta Treverorum, the great city of Germania, has been captured by Constantine's troops! Now the Porta Nigra will defend the city...
(Build the Aula Palatine here.)
ENDTEXT
Createunit
unit=Porta Nigra
owner=Romans
veteran=yes
homecity=NONE
locations
56,46
endlocations
PLAYWAVEFILE
Extra1.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Milan
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
Milan, seat of the Western Dyarchy, falls to the glorious troops of Constantine. The posessions of the Imperial Palace are distributed amongst his veterans...
ENDTEXT
PLAYWAVEFILE
Extra1.WAV
Changemoney
receiver=triggerattacker
amount=1500
JUSTONCE
endlocations
PLAYWAVEFILE
Extra1.WAV
JUSTONCE
@ENDIF

@IF
TURN
Turn=14
@THEN
TEXT
On Route to defeat Maxentius once and for all, Constantine sees a radiant image in the sky like a Greek X (chi) and P (rho) and the words 'Hoc Vince' (with This conquer)... 
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=30 
@ENDIF

@IF
CITYTAKEN
city=Roma
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
Constantine triumphantly enters The Eternal City with his troops. The Senate votes the construction of an Arch in honour ofthe occasion...
ENDTEXT
Createunit
unit=Triumphal Arch
owner=Romans
veteran=yes
homecity=NONE
locations
66,72
endlocations
PLAYWAVEFILE
Cathedrl.WAV
JUSTONCE
Changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
CITYTAKEN
city=Roma
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
With a New Faith for the Roman Empire and a supportive Emperor the Bishop of Rome now gains official authority for the Christians in the City... (Build the Statue of Constantine and the Church of St. Peter here.)
ENDTEXT
Createunit
unit=Pope
owner=Romans
veteran=yes
homecity=NONE
locations
66,72
endlocations
@ENDIF

@IF
CITYTAKEN
city=Syracusa
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
The capital of Sicilia falls to the vicotorius troops of Constantine, his admiral sends a regiment to capture Africa...
ENDTEXT
Createunit
unit=Siege Tower
owner=Romans
veteran=yes
homecity=NONE
locations
64,86
endlocations
Changemoney
receiver=triggerattacker
amount=600
@ENDIF

@IF
CITYTAKEN
city=Syracusa
attacker=Romans
defender=Western Dyarchy
@THEN
Createunit
unit=Chr. Impr. Legion
owner=Romans
veteran=yes
homecity=NONE
locations
64,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Syracusa
attacker=Romans
defender=Western Dyarchy
@THEN
Createunit
unit=Battering Ram
owner=Romans
veteran=yes
homecity=NONE
locations
64,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Syracusa
attacker=Romans
defender=Western Dyarchy
@THEN
Createunit
unit=Imperial Cavalry
owner=Romans
veteran=yes
homecity=NONE
locations
64,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Syracusa
attacker=Romans
defender=Western Dyarchy
@THEN
Createunit
unit=Cometates
owner=Romans
veteran=yes
homecity=NONE
locations
64,86
endlocations
@ENDIF

@IF
CITYTAKEN
city=Sirmium
attacker=Romans
defender=Eastern Dyarchy
@THEN
TEXT
Constantine's troops enter Sirmium, military base of the Eastern Caesar. Now Licinius is put on the defensive...
ENDTEXT
Changemoney
receiver=triggerattacker
amount=500
PLAYWAVEFILE
Extra1.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
TEXT
Nicomedia, built be the Bithynian king Nicomedes centuries ago and recently the residence of the Eastern Dyarch, falls to the troops of Constantine...the supporters of Licinius are killed whilst the rest are enslaved... (Build the Hippodrome, Column of Constantine and Holy Apostles in the new city.)
ENDTEXT
Createunit
unit=Slaves
owner=Romans
veteran=yes
homecity=NONE
locations
99,75
endlocations
PLAYWAVEFILE
Extra1.WAV
JUSTONCE
GIVETECHNOLOGY
receiver=Romans
technology=0
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
TEXT
With Licinius losing power in the Orient, Constantine decides to mark his own power by building a New Rome which will be designed by the best craftsmen from all over Romania and embellished with fabulous antiquities... (Use the Serfs to enlarge the new city.)
ENDTEXT
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Nicomedia
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Serfs
owner=Romans
veteran=yes
homecity=NONE
locations
96,74
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Romans
defender=Eastern Dyarchy
@THEN
TEXT
Tarsus falls to the victorius troops of Constantine, its excellent naval base is used to launch an attack on Egypt...
ENDTEXT
Createunit
unit=Cometates
owner=Romans
veteran=yes
homecity=NONE
locations
105,95
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Mangal
owner=Romans
veteran=yes
homecity=NONE
locations
105,95
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Siege Tower
owner=Romans
veteran=yes
homecity=NONE
locations
105,95
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Chr. Impr. Legion
owner=Romans
veteran=yes
homecity=NONE
locations
105,95
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tarsus
attacker=Romans
defender=Eastern Dyarchy
@THEN
Createunit
unit=Archers
owner=Romans
veteran=yes
homecity=NONE
locations
105,95
endlocations
@ENDIF

@IF
CITYTAKEN
city=Phanagoria
attacker=ANYBODY
defender=Barbarians
@THEN
TEXT
Phanagoria, capital of the Bosphoran Greek kingdom, is captured and with it brings the subjegation of the 700 year old kingdom...
ENDTEXT
Createunit
unit=Slaves
owner=triggerattacker
veteran=yes
homecity=NONE
locations
114,60
endlocations
@ENDIF

@IF
TURN
turn=141
@THEN
TEXT
"For my own part, I hold any sedition within the Church of God as formidable as any battle or war, and difficult still to bring to an end. I am consequently more opposed to it than anything else"
The words of Constantine opening the Council of Nicea, 325AD. 
The Arian controversy has to be settled once and for all and so a Church council is held summoning all the leading Bishops of the Empire to meet at the Civiatas of Nicea in Bithynia, Asia Minor...
(See information on Romans-what to build in each city-in the Readme file.)
ENDTEXT
GIVETECHNOLOGY
receiver=Romans
technology=56
@ENDIF

@IF
TURN
turn=149
@THEN
TEXT
Helena, mother of Constantine, discovers the True Cross of Jesus inside a cistern in Jerusalem. It is swiftly taken to Constantine's New Rome...
ENDTEXT
CREATEUNIT
unit=True Cross
owner=Romans
veteran=yes
homecity=none
locations
96,74
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Cometates
owner=Romans
veteran=yes
homecity=None
locations
40,32
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Imperial Cavalry
owner=Romans
veteran=yes
homecity=None
locations
41,37
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Frankish Inf.
owner=Germans
veteran=yes
homecity=None
locations
57,41
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Sarmatian
owner=Germans
veteran=yes
homecity=None
locations
60,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=German Seafairers
owner=Germans
veteran=yes
homecity=None
locations
53,37
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Alan Cavalry
owner=Germans
veteran=yes
homecity=None
locations
63,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Marcomanni
owner=Germans
veteran=yes
homecity=None
locations
69,49
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Alan Cavalry
owner=Germans
veteran=yes
homecity=None
locations
82,50
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
CREATEUNIT
unit=Sarmatian
owner=Germans
veteran=yes
homecity=None
locations
85,57
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Marcomanni
owner=Germans
veteran=yes
homecity=None
locations
90,58
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Alan Cavalry
owner=Germans
veteran=yes
homecity=None
locations
97,55
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Sarmatian
owner=Germans
veteran=yes
homecity=None
locations
104,48
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=German Seafairers
owner=Germans
veteran=yes
homecity=None
locations
63,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Marcomanni
owner=Germans
veteran=yes
homecity=None
locations
69,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Cataphract Eleph.
owner=Persians
veteran=yes
homecity=None
locations
134,84
endlocations
@ENDIF


@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Arab Cavalry
owner=Persians
veteran=yes
homecity=None
locations
134,84
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=5
@THEN
CREATEUNIT
unit=Imperial Cavalry
owner=Armenians
veteran=yes
homecity=None
locations
127,71
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Sarmatian
owner=Huns
veteran=yes
homecity=None
locations
149,33
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Sarmatian
owner=Huns
veteran=yes
homecity=None
locations
135,35
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=6
@THEN
TEXT
Picts attack Hadrian's Wall!
ENDTEXT
CREATEUNIT
unit=Sapper
owner=Barbarians
veteran=yes
homecity=None
locations
39,23
endlocations
@ENDI

@IF
RANDOMTURN
denominator=4
@THEN
TEXT
Zeolous Christian Hermits take action against the corrupt Roman government... 
ENDTEXT
CREATEUNIT
unit=Hermit
owner=Barbarians
veteran=yes
homecity=None
locations
30,84
40,76
49,89
55,49
58,88
79,59
84,68
94,68
103,99
106,74
111,73
113,95
117,77
endlocations
@ENDIF

@IF
UnitKilled
unit=Roman village
attacker=anybody
defender=Western Dyarchy
@THEN
TEXT
A Roman village is sacked by the brutal troops of the enemy, the little valuables found go to the invaders... 
ENDTEXT
Changemoney
receiver=triggerattacker
amount=100
@ENDIF

@IF
UnitKilled
unit=German Village
attacker=anybody
defender=Germans
@THEN
TEXT
A German Village is sacked by the brutal troops of the enemy, the inhabitants are sold of for a reasonable price... 
ENDTEXT
Changemoney
receiver=triggerattacker
amount=160
@ENDIF

@IF
UnitKilled
unit=Fortlet
attacker=Germans
defender=Western Dyarchy
@THEN
TEXT
The improvised defences along the river Rhinus prove useless against the Germanic onslaught, the few defenders are deported to the interior of Germania to spend their remaining lives as slaves... 
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Germans
veteran=yes
homecity=None
locations
57,41
endlocations
@ENDIF

@IF
UnitKilled
unit=Fortlet
attacker=Germans
defender=Eastern Dyarchy
@THEN
TEXT
The improvised defences along the river Ister prove useless against the Germanic onslaught, the few defenders are deported to the interior of Germania to spend their remaining lives as slaves... 
ENDTEXT
CREATEUNIT
unit=Slaves
owner=Germans
veteran=yes
homecity=None
locations
90,58
endlocations
@ENDIF

@IF
UnitKilled
unit=Armenian Church
attacker=Persians
defender=Armenians
@THEN
TEXT
An Armenian Church is destroyed by the brutal troops of the Pagan Persians, the viscious hordes take the Treasures back to Ctesiphon... 
ENDTEXT
Changemoney
receiver=triggerattacker
amount=400
@ENDIF

@IF
UnitKilled
unit=Porta Nigra
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
The great 'Porta Nigra' is breached, now nothing can stop the invaders from storming Augusta Trewerorum...
ENDTEXT
PLAYWAVEFILE
SPYSOUND.WAV
JUSTONCE
@ENDIF

@IF
UnitKilled
unit=Pagan Temple
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
On route to attack the enemy the troops decide to loot a temple, the abundant treasures are sold of for a tremendous profit...
ENDTEXT
Changemoney
receiver=triggerattacker
amount=600
@ENDIF

@IF
UnitKilled
unit=Roman Town
attacker=ANYBODY
defender=ANYBODY
@THEN
TEXT
A remote Roman town comes in the path of enemy troops who sack it mercilessly and sell of the poor stragglers for a significant profit...
ENDTEXT
Changemoney
receiver=triggerattacker
amount=400
@ENDIF

@IF
UnitKilled
unit=Constantine
attacker=ANYBODY
defender=Romans
@THEN
TEXT
Constantinus is killed in pursuit of his quest to conquer Romania, what hope is there now for the establishment of a Christian Empire? The family of the dead Emperor is massacred and their possesions taken for a huge sum...
ENDTEXT
Changemoney
receiver=triggerattacker
amount=5000
@ENDIF

@IF
UnitKilled
unit=Armenian King
attacker=ANYBODY
defender=Armenians
@THEN
TEXT
The 'King of kings' is killed in defence of his capital, yet a new Ruler takes control and defends the Christian Realm...
ENDTEXT
CREATEUNIT
unit=Armenian King
owner=Armenians
veteran=yes
homecity=None
locations
127,71
endlocations
Changemoney
receiver=triggerattacker
amount=1000
@ENDIF

@IF
UnitKilled
unit=Maxentius
attacker=Romans
defender=Western Dyarchy
@THEN
TEXT
The usurper has been killed in a vain attempt to rally support, Constantines troops swarm across the Tibur past the ruined Milwian bridge taking the possesions from the enemy baggage train whilst the Eternal City becons...
ENDTEXT
PLAYWAVEFILE
FANFARE6.WAV
JUSTONCE
Changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
UnitKilled
unit=Licinius
attacker=Romans
defender=Eastern Dyarchy
@THEN
TEXT
The benign Emperor Licinius is killed in battle, his supporters drift away in the face of the troops of Constantine...
ENDTEXT
PLAYWAVEFILE
FANFARE6.WAV
JUSTONCE
Changemoney
receiver=triggerattacker
amount=2000
@ENDIF

@IF
UnitKilled
unit=Frankish King
attacker=ANYBODY
defender=Germans
@THEN
TEXT
The King of the Franks is caught and killed whilst trying to escape his besieged capital, a new King takes to the throne...
ENDTEXT
CREATEUNIT
unit=Frankish King
owner=Germans
veteran=yes
homecity=None
locations
57,41
endlocations
Changemoney
receiver=triggerattacker
amount=600
@ENDIF

@IF
UnitKilled
unit=Ostro-Gothic King
attacker=Huns
defender=Germans
@THEN
TEXT
The King of the 'Goths of the Rising Sun' is killed whilst defending his capital, the new King seeks refuge in the Roman Empire, and thus the Ostrogothic nation survives...
ENDTEXT
Changemoney
receiver=Huns
amount=400
@ENDIF

@IF
UnitKilled
unit=Shapur
attacker=ANYBODY
defender=Persians
@THEN
TEXT
The Shah is killed in a palace coup as the capital of the Persian Empire is invaded...
ENDTEXT
CREATEUNIT
unit=Shapur
owner=Persians
veteran=yes
homecity=None
locations
134,84
endlocations
Changemoney
receiver=triggerattacker
amount=700
@ENDIF

@ENDEVENTS